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MADEVIRAL CO. LTD.

Founded in 2016, Madeviral Network is quickly becoming one of the fastest growing influencer network in Southeast Asia. Madeviral is a subsidiary under Daylight Corp Pte. Ltd. joining Daylight Studios and Quest Drop. Daylight Studios is a game developer which published successful titles such as Reign of Heroes and Holy Potatoes: A Weapon Shop?!, while Quest Drop has successfully launched Chain Dungeons, a localized adaptation of from Japan. WHAT WE DO
Country/AreaPhilippines
Company Emailinfo@madeviral.co
IndustryBusiness ServicesAdvertising & Marketing
Company website
Established2016
Company Revenue$3,898,000
Number of employees<25
SIC Code73731
NAICS Code54541
http://www.linkedin.com/company/madeviral-pte-ltdhttp://www.facebook.com/madeviral.co

Web Summary

Q1: What is the company name and its location?
A1: The company name is MAdeviral Co. Ltd., but unfortunately, the provided text does not explicitly mention its exact location.

Q2: What type of industry or sector does the company operate in?
A2: The company operates in the gaming space, specifically in marketing and advertising for gaming publishers, consumer brands, and web3 companies.

Q3: What services does the company offer to its clients?
A3: Madeviral offers bespoke, 360° marketing campaigns that activate the audience and extend the lifespan of engagement with a focus on impactful influencer marketing. The services include campaign research & strategy, press release & media sponsorships, event activation, TV streaming ads, out-of-home media, in-house video production, in-house design, branded merch, community management, and more.

Q4: What is the company's claim to fame or unique selling proposition (USP)?
A4: The company's USP is its deep understanding of the gaming industry and its community, which allows it to create marketing campaigns that resonate with gamers. It also emphasizes its ability to build long-term value for clients through strategic campaigns.

Q5: What are some of the challenges faced by companies in the gaming space?
A5: According to the text, some of the challenges faced by companies in the gaming space include engaging with their audience in a meaningful way, creating global campaigns that hit right in the heart of gamers, and dealing with the high failure rate of marketing agencies specializing in gaming.

Q6: How does Madeviral differentiate itself from other marketing agencies?
A6: Madeviral differentiates itself by having teams in multiple regions (US, South America, Asia, and Europe), having a deep understanding of local markets, consumer culture, gaming influencers, and language. It also has thousands of top influencers and media channels on speed dial.

Q7: What is the company's focus when it comes to building long-term engagement with clients?
A7: Madeviral focuses on building strategic campaigns that gamers remember and keep coming back to long after launch. This approach aims to increase brand awareness, social and in-game engagement, playtime, in-app purchases, and other key metrics.

Q8: What is the company's CEO's background and experience in the gaming industry?
A8: The company's CEO has more than 10 years of industry experience with gaming connections that run deep through Asia, The US, Europe, and beyond. This expertise allows the company to truly know the industry inside out and create effective marketing campaigns for clients.

Q9: What is the company's ultimate goal when it comes to powering its clients' brands?
A9: Madeviral aims to power its clients' brands through top-tier marketing campaigns that drive results such as more mobile game installs, AAA game sales, DAU, player acquisition, social and in-game engagement, playtime, in-app purchases, brand awareness, mindshare, ROI, and XP.
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